Virtual World Archive

About

Hi, I'm Andrew. I keep things that were supposed to disappear.

I'm a creative director and brand designer, and the founder of Wiles Creative Studio. The Virtual World Archive is the project where the design work and the collecting habit meet.

Poptropica is the world I grew up in, and it is the one I know best. I built Poptropica Legacy, a fan remaster of the original game for modern desktops and browsers, which reached 15,000 downloads and more than 3 million views on TikTok within months of release. In the Poptropica community I go by HPuterpop.

Legacy taught me how much of a virtual world lives outside the game itself: in wikis, fan sites, old screenshots and people's memories. Those are scattered, and a lot of them are one expired domain away from gone. So the archive starts with poptropica.wiki and a survey of every other world I could find, and it grows one wiki at a time.

Andrew Wiles, in a cap and a black hoodie, talking with his hands
Andrew Wiles

The room

A Poptropica library you can walk into

The archive has a physical wing. Over many years I have gathered what might be the most extensive collection of Poptropica merchandise there is, and it lives on these shelves.

The whole collection: bookshelves of boxed figures, plushies and books, with the inflatable Poptropica blimp hanging overhead
The whole display. Boxed figures on the right-hand shelves, books on the left, and the 30-inch blimp on patrol from a ceiling hook.

Who makes this

Wiles Creative Studio

The archive is a project of my studio. I have spent more than ten years building visual identities, interactive media and digital products from the ground up, and have led creative teams of up to 25 people across game development, branding and digital media.

That is why each wiki here gets its own design instead of a shared template: it is the part of the job I care about most.

Wiles Creative Studio
  • Brand identity and logo design
  • Web and UI/UX design
  • Product and packaging design
  • Concept art and visual development
  • Game design and development

Selected work

Got something worth saving?

Old screenshots, a fan site backup, a box in the attic. If it belongs to a virtual world, the archive would like to hear about it.